Statistics are for informational purposes only. Past performance does not guarantee future results.

11 November 2023 at 05:00

J1 League · Season 2023
Referee: Y. Nishimura

Match Summary

Shonan Bellmare defeated Nagoya Grampus 2:1. The match was played in J1 League 2023. Goals were scored by Y. Ohashi 15′, Y. Ohashi 23′, T. Kubo 63′. 1 yellow cards were shown. Shonan Bellmare had 33% possession while Nagoya Grampus held 67%. Shonan Bellmare had 13 shots (7 on target) compared to 26 (9 on target) for Nagoya Grampus. Expected goals: Shonan Bellmare 1.99 — Nagoya Grampus 2.71. Shonan Bellmare made 4 substitutions, Nagoya Grampus made 4.

Match Events

Key match events between Shonan Bellmare and Nagoya Grampus — 3 goals and 1 cards recorded during the match.

Shonan Bellmare
Nagoya Grampus
Kick Off
Y. Ohashi

assist: T. Hiraoka

15′
Half Time
46′
K. NagaiT. Morishima
63′
T. Kubo

assist: T. Morishima

H. AbeS. Fukuda
71′
A. SuzukiK. Okuno
72′
75′
S. InagakiR. Kida
T. HiraokaJ. Suzuki
79′
87′
R. IzumiT. Nakashima
Y. OhashiH. Ishihara
90+1′
90+3′
T. YonemotoH. Yoshida
Full Time

Match Statistics

Shonan Bellmare had 33% possession against Nagoya Grampus's 67%. Shonan Bellmare registered 13 shots (7 on target) while Nagoya Grampus managed 26 (9 on target). Corner kicks: 8–6. Fouls committed: 18–8.

7Shots on Goal9
2Shots off Goal10
13Total Shots26
4Blocked Shots7
7Shots insidebox12
6Shots outsidebox14
18Fouls8
8Corner Kicks6
2Offsides1
33%Ball Possession67%
1Yellow Cards0
0Red Cards0
8Goalkeeper Saves5
294Total passes587
204Passes accurate494
69%Passes %84%
1.99expected_goals2.71

Lineups

Shonan Bellmare lined up in a 5-3-2 formation under S. Yamaguchi, while Nagoya Grampus deployed a 3-4-2-1 under K. Hasegawa.

Squad Ratings

The overall squad rating for Shonan Bellmare is 6.96, compared to 6.91 for Nagoya Grampus. This metric is derived from each player's average match rating across all league appearances this season — anything above 7.00 is considered strong, while below 6.50 signals inconsistency. Shonan Bellmare's highest-rated starter is A. Suzuki (7.07), while Nagoya Grampus's best-rated player is S. Inagaki (7.19).

Attacking Output

The starting XI of Shonan Bellmare have contributed 13 goals and 5 assists this season, led by A. Suzuki (9G). Nagoya Grampus's starters account for 18 goals and 7 assists, spearheaded by S. Inagaki (11G). Goals reflect clinical finishing and chance creation, while assists highlight the ability to unlock defences through through-balls, crosses, and set pieces.

Defensive Solidity

Shonan Bellmare deploy 5 defenders rated 6.95 on average, against Nagoya Grampus's 3-man backline averaging —. Higher defensive ratings suggest better positional awareness, fewer individual errors, and a greater likelihood of keeping clean sheets. The rating accounts for tackles won, interceptions, aerial duels, and blocks throughout the season.

Midfield Control

Shonan Bellmare field 3 midfielders averaging 6.96, versus Nagoya Grampus's 4 rated 7.19. Midfield ratings reflect passing accuracy, interceptions, key passes, and overall control of possession — the team that dominates midfield typically dictates the tempo and territory of the match.

Forward Threat

Shonan Bellmare start 2 forward(s) averaging —, compared to 3 for Nagoya Grampus averaging 6.81. Forward ratings capture shot accuracy, movement off the ball, dribbling success, and involvement in build-up play — they indicate who carries the greater goal threat on the day.

Passing & Build-Up

Passing accuracy averages 49% for Shonan Bellmare and —% for Nagoya Grampus. Higher passing accuracy generally indicates a possession-based style with patient build-up through the thirds, while lower figures may suggest a more direct, counter-attacking approach with long balls and quick transitions.

Discipline

Shonan Bellmare's starters have collected 10 yellow cards this season, compared to 11 for Nagoya Grampus. Yellow cards reflect how aggressively a team presses and tackles — a high count may indicate a physical, high-pressing style but also risks suspensions and late free-kicks in dangerous areas.

Age & Experience

The average age of Shonan Bellmare's starting XI is 25.7 (youngest: A. Suzuki (22), oldest: Kim Min-Tae (32)), while Nagoya Grampus average 33.3 (youngest: K. Junker (31), oldest: K. Nagai (36)). Younger squads typically offer pace, energy, and pressing intensity, while experienced lineups bring composure, game management, and the ability to handle high-pressure moments.

Squad Depth

Shonan Bellmare's starters average 27 league appearances each, versus 32 for Nagoya Grampus. High appearance counts indicate an established, well-drilled unit that the manager trusts week in and week out. Lower figures may suggest rotation, injuries, or emerging players still earning their place in the team.

Shonan BellmarePosition StrengthNagoya Grampus
6.96
Avg Rating
6.91
6.95🛡 DEF (5 v 3)
0G 0A0G 0A
6.96 MID (3 v 4)7.19
13G 5A11G 5A
FWD (2 v 3)6.81
0G 0A7G 2A
Shonan Bellmare5-3-2
1🧤GKSong Bum-Keun
6🛡DEFT. Okamoto
8🛡DEFK. Ohno
22🛡DEFK. Oiwa
47🛡DEFKim Min-Tae7.0
2🛡DEFD. Sugioka
29MIDA. Suzuki7.19G4A
5MIDS. Tanaka
13MIDT. Hiraoka6.84G1A
7FWDH. Abe
17FWDY. Ohashi
Nagoya Grampus3-4-2-1
1🧤GKM. Langerak
2🛡DEFY. Nogami
4🛡DEFS. Nakatani
13🛡DEFH. Fujii
20MIDT. Kubo
15MIDS. Inagaki7.211G5A
6MIDT. Yonemoto
17MIDR. Morishita
7FWDR. Izumi6.94G
18FWDK. Nagai6.92G2A
77FWDK. Junker6.61G

Substitutes

30(M)J. Suzuki
21(G)H. Mawatari

Substitutes

42(F)R. Kida
31(M)H. Yoshida
23(G)D. Mitsui

Recent Form

In their last 6 matches, Shonan Bellmare have recorded 2 wins, 1 draws and 3 defeats. Nagoya Grampus show 2 wins, 1 draws and 3 losses from their last 6 outings.

Shonan Bellmare

LWWLDL

Nagoya Grampus

WLLLDW

Head to Head

Shonan Bellmare and Nagoya Grampus have met 2 times — Shonan Bellmare won 1, Nagoya Grampus won 1, with 0 draws. Their rivalry dates back to 2025. A combined 7 goals have been scored across these fixtures, averaging 3.50 per match (3 for the home side, 4 for the visitors). Both teams scored in 2 matches (100%). Over 2.5 goals landed in 2 games (100%), making it a fixture that tends to produce goals. The highest-scoring encounter finished 3–1 in 2025.

1

Shonan Bellmare

0

Drawn

1

Nagoya Grampus

Goals: 3Goals: 4

Recent Meetings (2)

20 Sept 2025Nagoya Grampus3 – 1Shonan Bellmare
6 Apr 2025Shonan Bellmare2 – 1Nagoya Grampus

API data: 15 Mar 2026

Shonan Bellmare vs Nagoya Grampus — Match Details | Betmana - Sports Betting