Statistics are for informational purposes only. Past performance does not guarantee future results.

3 May 2024 at 06:00

J1 League · Season 2024
Referee: M. Ueda

Match Summary

Kashima defeated Shonan Bellmare 3:1. The match was played in J1 League 2024. Goals were scored by Y. Suzuki 50′, Y. Suzuki 62′, A. Čavrić 66′, S. Fukuda 85′. 5 yellow cards were shown. Kashima had 54% possession while Shonan Bellmare held 46%. Kashima had 13 shots (3 on target) compared to 18 (5 on target) for Shonan Bellmare. Expected goals: Kashima 1.76 — Shonan Bellmare 3.29. Kashima made 5 substitutions, Shonan Bellmare made 5.

Match Events

Key match events between Kashima and Shonan Bellmare — 4 goals and 5 cards recorded during the match.

Kashima
Shonan Bellmare
Kick Off
13′Naoya Takahashi
Hayato Nakama28′
Half Time
Y. HiguchiA. Čavrić
46′
Y. Suzuki

assist: A. Čavrić

50′
Y. Suzuki

assist: S. Nago

62′
63′
N. TakahashiD. Sugioka
63′
M. IkedaN. Yamada
A. Čavrić

assist: Y. Suzuki

66′
H. NakamaS. Doi
70′
S. NagoS. Morooka
70′
70′
T. HiraokaH. Abe
71′
LukianH. Ishii
Y. SuzukiT. Fujii
76′
76′
A. BaradaK. Okuno
K. NonoH. Sugai
81′
Full Time

Match Statistics

Kashima had 54% possession against Shonan Bellmare's 46%. Kashima registered 13 shots (3 on target) while Shonan Bellmare managed 18 (5 on target). Corner kicks: 8–5. Fouls committed: 8–15.

3Shots on Goal5
5Shots off Goal7
13Total Shots18
5Blocked Shots6
6Shots insidebox13
7Shots outsidebox5
8Fouls15
8Corner Kicks5
1Offsides2
54%Ball Possession46%
3Yellow Cards2
0Red Cards0
4Goalkeeper Saves0
432Total passes360
338Passes accurate267
78%Passes %74%
1.76expected_goals3.29

Lineups

Kashima lined up in a 4-2-3-1 formation under R. Popović, while Shonan Bellmare deployed a 5-3-2 under S. Yamaguchi.

Squad Ratings

The overall squad rating for Kashima is 6.98, compared to 6.79 for Shonan Bellmare. This metric is derived from each player's average match rating across all league appearances this season — anything above 7.00 is considered strong, while below 6.50 signals inconsistency. Kashima's highest-rated starter is Y. Suzuki (7.24), while Shonan Bellmare's best-rated player is Y. Suzuki (6.99).

Attacking Output

The starting XI of Kashima have contributed 14 goals and 11 assists this season, led by Y. Suzuki (10G). Shonan Bellmare's starters account for 8 goals and 6 assists, spearheaded by T. Hiraoka (4G). Goals reflect clinical finishing and chance creation, while assists highlight the ability to unlock defences through through-balls, crosses, and set pieces.

Defensive Solidity

Kashima deploy 4 defenders rated 6.96 on average, against Shonan Bellmare's 5-man backline averaging 6.97. Higher defensive ratings suggest better positional awareness, fewer individual errors, and a greater likelihood of keeping clean sheets. The rating accounts for tackles won, interceptions, aerial duels, and blocks throughout the season.

Midfield Control

Kashima field 5 midfielders averaging 6.88, versus Shonan Bellmare's 3 rated 6.69. Midfield ratings reflect passing accuracy, interceptions, key passes, and overall control of possession — the team that dominates midfield typically dictates the tempo and territory of the match.

Forward Threat

Kashima start 1 forward(s) averaging 7.24, compared to 2 for Shonan Bellmare averaging 6.55. Forward ratings capture shot accuracy, movement off the ball, dribbling success, and involvement in build-up play — they indicate who carries the greater goal threat on the day.

Passing & Build-Up

Passing accuracy averages —% for Kashima and 46% for Shonan Bellmare. Higher passing accuracy generally indicates a possession-based style with patient build-up through the thirds, while lower figures may suggest a more direct, counter-attacking approach with long balls and quick transitions.

Discipline

Kashima's starters have collected 15 yellow cards this season, compared to 8 for Shonan Bellmare. Yellow cards reflect how aggressively a team presses and tackles — a high count may indicate a physical, high-pressing style but also risks suspensions and late free-kicks in dangerous areas.

Age & Experience

The average age of Kashima's starting XI is 28.6 (youngest: I. Sekigawa (25), oldest: K. Anzai (30)), while Shonan Bellmare average 29.1 (youngest: T. Hata (23), oldest: A. Barada (34)). Younger squads typically offer pace, energy, and pressing intensity, while experienced lineups bring composure, game management, and the ability to handle high-pressure moments.

Squad Depth

Kashima's starters average 25 league appearances each, versus 22 for Shonan Bellmare. High appearance counts indicate an established, well-drilled unit that the manager trusts week in and week out. Lower figures may suggest rotation, injuries, or emerging players still earning their place in the team.

KashimaPosition StrengthShonan Bellmare
6.98
Avg Rating
6.79
6.96🛡 DEF (4 v 5)6.97
0G 4A2G 4A
6.88 MID (5 v 3)6.69
4G 2A5G 2A
7.24 FWD (1 v 2)6.55
10G 5A1G 0A
Kashima4-2-3-1
1🧤GKT. Hayakawa
32🛡DEFK. Nono
55🛡DEFN. Ueda
5🛡DEFI. Sekigawa7.0
2🛡DEFK. Anzai6.94A
13MIDK. Chinen7.04G
25MIDK. Sano
14MIDY. Higuchi6.82A
30MIDS. Nago
33MIDH. Nakama
40FWDY. Suzuki7.210G5A
Shonan Bellmare5-3-2
1🧤GKSong Bum-Keun
37🛡DEFY. Suzuki7.02G1A
33🛡DEFN. Takahashi
47🛡DEFKim Min-Tae7.0
22🛡DEFK. Oiwa
3🛡DEFT. Hata7.03A
18MIDM. Ikeda6.61G1A
14MIDA. Barada6.6
13MIDT. Hiraoka6.84G1A
11FWDLukian6.51G
19FWDS. Fukuda

Substitutes

8(M)S. Doi
29(G)Y. Kajikawa

Substitutes

2(D)D. Sugioka
7(M)H. Abe
8(D)K. Ohno
21(G)H. Mawatari

Recent Form

In their last 6 matches, Kashima have recorded 3 wins, 3 draws and 0 defeats. Shonan Bellmare show 2 wins, 1 draws and 3 losses from their last 6 outings.

Kashima

WWWDDD

Shonan Bellmare

LWWLDL

Head to Head

Kashima and Shonan Bellmare have met 2 times — Kashima won 1, Shonan Bellmare won 1, with 0 draws. Their rivalry dates back to 2025. A combined 4 goals have been scored across these fixtures, averaging 2.00 per match (3 for the home side, 1 for the visitors). Both teams scored in 0 matches (0%). Over 2.5 goals landed in 1 games (50%), making it a fixture that tends to produce goals. The highest-scoring encounter finished 3–0 in 2025.

1

Kashima

0

Drawn

1

Shonan Bellmare

Goals: 3Goals: 1

Recent Meetings (2)

13 Sept 2025Kashima3 – 0Shonan Bellmare
15 Feb 2025Shonan Bellmare1 – 0Kashima

API data: 15 Mar 2026

Kashima vs Shonan Bellmare — Match Details | Betmana - Sports Betting