Match Summary
Nagoya Grampus defeated Shonan Bellmare 1:0. The match was played in J1 League 2024. Goals were scored by K. Mikuni 7′. 1 yellow cards were shown. Shonan Bellmare had 72% possession while Nagoya Grampus held 28%. Shonan Bellmare had 9 shots (2 on target) compared to 10 (2 on target) for Nagoya Grampus. Expected goals: Shonan Bellmare 1.42 — Nagoya Grampus 0.74. Shonan Bellmare made 4 substitutions, Nagoya Grampus made 5.
Match Events
Key match events between Shonan Bellmare and Nagoya Grampus — 1 goals and 1 cards recorded during the match.
assist: R. Yamanaka
Match Statistics
Shonan Bellmare had 72% possession against Nagoya Grampus's 28%. Shonan Bellmare registered 9 shots (2 on target) while Nagoya Grampus managed 10 (2 on target). Corner kicks: 6–3. Fouls committed: 15–14.
Lineups
Shonan Bellmare lined up in a 3-1-4-2 formation under S. Yamaguchi, while Nagoya Grampus deployed a 3-4-2-1 under K. Hasegawa.
Squad Ratings
The overall squad rating for Shonan Bellmare is 6.80, compared to 6.81 for Nagoya Grampus. This metric is derived from each player's average match rating across all league appearances this season — anything above 7.00 is considered strong, while below 6.50 signals inconsistency. Shonan Bellmare's highest-rated starter is A. Suzuki (7.07), while Nagoya Grampus's best-rated player is S. Inagaki (7.19).
Attacking Output
The starting XI of Shonan Bellmare have contributed 13 goals and 6 assists this season, led by A. Suzuki (9G). Nagoya Grampus's starters account for 18 goals and 18 assists, spearheaded by S. Inagaki (11G). Goals reflect clinical finishing and chance creation, while assists highlight the ability to unlock defences through through-balls, crosses, and set pieces.
Defensive Solidity
Shonan Bellmare deploy 3 defenders rated 6.95 on average, against Nagoya Grampus's 3-man backline averaging 6.76. Higher defensive ratings suggest better positional awareness, fewer individual errors, and a greater likelihood of keeping clean sheets. The rating accounts for tackles won, interceptions, aerial duels, and blocks throughout the season.
Midfield Control
Shonan Bellmare field 5 midfielders averaging 6.74, versus Nagoya Grampus's 4 rated 6.81. Midfield ratings reflect passing accuracy, interceptions, key passes, and overall control of possession — the team that dominates midfield typically dictates the tempo and territory of the match.
Forward Threat
Shonan Bellmare start 2 forward(s) averaging 6.81, compared to 3 for Nagoya Grampus averaging 6.82. Forward ratings capture shot accuracy, movement off the ball, dribbling success, and involvement in build-up play — they indicate who carries the greater goal threat on the day.
Passing & Build-Up
Passing accuracy averages 46% for Shonan Bellmare and —% for Nagoya Grampus. Higher passing accuracy generally indicates a possession-based style with patient build-up through the thirds, while lower figures may suggest a more direct, counter-attacking approach with long balls and quick transitions.
Discipline
Shonan Bellmare's starters have collected 12 yellow cards this season, compared to 15 for Nagoya Grampus. Yellow cards reflect how aggressively a team presses and tackles — a high count may indicate a physical, high-pressing style but also risks suspensions and late free-kicks in dangerous areas.
Age & Experience
The average age of Shonan Bellmare's starting XI is 30.0 (youngest: A. Suzuki (22), oldest: A. Barada (34)), while Nagoya Grampus average 30.3 (youngest: T. Uchida (27), oldest: S. Inagaki (34)). Younger squads typically offer pace, energy, and pressing intensity, while experienced lineups bring composure, game management, and the ability to handle high-pressure moments.
Squad Depth
Shonan Bellmare's starters average 24 league appearances each, versus 24 for Nagoya Grampus. High appearance counts indicate an established, well-drilled unit that the manager trusts week in and week out. Lower figures may suggest rotation, injuries, or emerging players still earning their place in the team.
Substitutes
Substitutes
Recent Form
In their last 6 matches, Shonan Bellmare have recorded 2 wins, 1 draws and 3 defeats. Nagoya Grampus show 2 wins, 1 draws and 3 losses from their last 6 outings.
Shonan Bellmare
Nagoya Grampus
Head to Head
Shonan Bellmare and Nagoya Grampus have met 2 times — Shonan Bellmare won 1, Nagoya Grampus won 1, with 0 draws. Their rivalry dates back to 2025. A combined 7 goals have been scored across these fixtures, averaging 3.50 per match (3 for the home side, 4 for the visitors). Both teams scored in 2 matches (100%). Over 2.5 goals landed in 2 games (100%), making it a fixture that tends to produce goals. The highest-scoring encounter finished 3–1 in 2025.
1
Shonan Bellmare
0
Drawn
1
Nagoya Grampus
Recent Meetings (2)
API data: 15 Mar 2026